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Control lead-on and lead-off lights

Before first use, check EuroScope settings.

Green or green+amber centerline lights beyond a stop bar. When you clear the bar, they lead the aircraft from the holding point onto or across the runway. Pilots see them in the sim; you control which line lights. Concept: the lights explained.

A bar can carry multiple lines. Someone has to choose which one lights. Either XPGuard chooses automatically, or you do.

With Automatic on clearance on, clear a bar with a left-click as usual. XPGuard reads the traffic at the bar, picks the line for the aircraft, and lights it. The picked line shows where Show lead-on indicators says - on the main radar or in a mini window - for the indicator duration.

Whenever a clearance lights nothing - no traffic at the bar, two aircraft, no clear candidate - the pick is handed to you, in both modes. The candidates come up where the indicator setting says. On the main radar the bar’s menu opens for you; in mini-window mode the window pops up; with indicators off, the bar menu opens by itself. Pick a line and it lights. Re-arming the bar (setting it red again) closes the question.

Turn Automatic on clearance off and every choice is yours. A left-click on a lit bar that carries lines does not clear it. The candidates come up and the bar stays red until you pick - picking the line is the clearance: one click lights the line and clears the bar.

With indicators off, a left-click clears the bar as usual and the bar menu opens for your pick.

Numbered colored lines drawn at the bar - only while that bar is asking for a pick or showing an answer, never permanently. The lit line draws solid and thick; the rest are thin and dim. The numbers sit at the far end of each line, where they diverge. The drawn lines are information only - the pick happens in the menu, which opens for you.

Lead-on candidates drawn on the main radar
The main-radar indicator: numbered candidate lines at a cleared bar. The picked line draws solid and thick, the rest thin and dim; the numbers sit at the far ends.

At a busy field the candidate lines are a few pixels on a zoomed-out scope. Set Show lead-on indicators to mini window and each asking or answering bar gets a small panel beside it instead (at most 4 at once):

  • Titled <bar> | <runway> | <callsign> - the bar, its runway, and who the question is about.
  • Draws the real pavement from your sector file, rotated the way your scope is.
  • Drag it by the title bar; X closes it. Close all mini windows in the LEAD-ON section closes every one and resets dragged positions.
  • Click a line in the window to pick it. That lights the line and clears the bar too.
  • Or click the numbered button on the window’s edge - same pick, easier target.
The lead-on mini window beside its bar
A mini window beside its bar: the sector-file pavement, the red bar, the numbered candidate lines - and the numbered button strip on the right edge, one button per line. Click a line or its button to pick.

Right-click any stop bar to open its menu - on every bar, lines or not.

  • One row per line: 1. <runway> (or Cross for a crossing), plus the mapper’s note. A * marks a lit line.
  • Each row is a toggle and the menu stays open - light two entrances off one clearance, or click a line again to darken it.
  • All ON lights every line and clears the bar.
  • All OFF is the override - it darkens every line at this bar, including one an aircraft is still crossing.
  • Lighting any line clears the bar.
  • A bar with no lines says (no lead-on lines at this bar). A runway you have not claimed says (you have not claimed this runway).
  • There is no Permanent row - Shift+click on the bar is that.
A bar's lead-on menu
The right-click bar menu: one numbered row per line in its own color (a `*` marks a lit one), the mapper's note beside it, and `All ON` / `All OFF` at the bottom. This is also the pick window when a clearance lights nothing.

  • A lit line follows the crossing aircraft and goes dark behind it by itself.
  • A lit red bar standing across a line caps how far it burns - the drawn line dims past it.
  • An out-of-service (INOP) line never lights, whatever picks it.

Real lead-on segments are switched by surface sensors as the aircraft passes them. There are no sensors on VATSIM, so XPGuard models them from your ground radar:

  • The line is divided into blocks. The first block ends where the row enters the runway, so the lights behind the aircraft go dark as it lines up - not before.
  • A target counts as being on the line only inside a corridor around it, moving the line’s way at taxi speed - an aircraft vacating the other way, or one on the parallel taxiway, never trips it.
  • Whatever the blocks say, lights further than ~30 m behind the rearmost aircraft on the row are dark - so the next departure holding at the re-armed bar never reads a full lit lead-on as its own clearance.

The multi-aircraft flow follows from one rule - once an aircraft is past the bar, the line belongs to that transit, not to the bar:

  1. You clear the bar; the line lights; the aircraft starts to cross.
  2. You re-arm the bar for the next aircraft (left-click, or Auto bar does it after its delay). The crosser’s line stays lit and keeps following it - re-arming darkens a line only when nothing ever crossed.
  3. The next clearance is its own question: a fresh pick for the next aircraft, while the first one’s lights keep trailing it to the runway.
  4. The line goes out when every transit completes - lined up on the runway, or off the far end of a crossing line. Backstops cover the radar’s blind spots: a clearance nobody takes releases the row after ~30 s, a transit that stops advancing after ~120 s.

Lead-off lights are the runway-exit strings - they lead a landing aircraft off the runway. Each lead-off row serves one landing runway.

The Lead-off row in the LEAD-ON section cycles through three modes. Your chosen mode applies to the runways you hold. XPGuard checks it again every few seconds.

Mode What it does
Active Rwy (default) Rows whose runway is active for arrival in EuroScope’s active-airport window stay on; every other row on your runways is switched off. Change the active runways and the rows follow within a few seconds.
On Every lead-off row on your runways is on.
Off Every lead-off row on your runways is off.

Crossings (rows with no landing runway) are left alone in Active Rwy and follow On / Off. Rows on runways you do not hold are never touched.

A lead-off switch lasts only while you hold the runway: release the claim (or disconnect) and the server puts those rows back to the taxiway’s own lighting for everyone.

Next: Use REL and THL.